This page has newer images then page #2.
Page: [#1|#2]
Ok, this one is a little more "recent" then the axe below. I designed and modeled this weapon for a 1st person shooter game.. This as most was modeled in
RHINO and rendered in 3d Studio R2.
The untextured/bump mapped version is available here and another finished view is available here. 12/30/00 |
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Here is another fantasy based Battle Axe. This as most was modeled in
RHINO and rendered in 3d Studio R2.
9/13/99 |
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After playing Everquest for a
couple of hours I was seeing nothing but mid-evil! I made this compass
for absolutely no reason except just to make it. This was modeled in
RHINO and rendered in 3d Studio R2.
9/7/99 |
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This was a sci-fi product of a dream I had. It's some sort of stasis pod
in a highly reflective water environment. This was modeled in
RHINO and rendered in 3d Studio R2.
9/7/99 |
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This is a redo of some older models I did some time ago. This time I was
able to revisit them and redo them with 3dstudio and do a little more
with the entire environment. This was modeled in RHINO and rendered
in 3d Studio R2.
9/5/99 |
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Here is a relative close approx to my watch. Actually, I like this
one more. This was modeled in RHINO and rendered in 3d Studio
R2. Alternative View.
9/2/99 |
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Fantasy style shield, hopefully part of a larger image I am working on
having to do with more fantasy style weaponry. This was modeled in
RHINO and rendered in 3d Studio R2.
9/1/99 |
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This is a three part picture, just of a simple pocket lighter modeled
in RHINO and rendered in 3d Studio R2.
The other two pictures can be seen here and here. 1/9/99 |
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This is a Davis D-Series Derringer, the pocket sized protector,
kind of a "blast" from the past, of course everything was modeled in
RHINO and rendered in 3d Studio R2.
You can also see a darker version here and a non-texture mapped version here. 1/8/99 |
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This graphic is supposed to represent an underground area with a "not
of this world" illumination coming from below and a strange object
everything was modeled in RHINO and rendered in 3d Studio R2.
12/14/98 |
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This is a dark room looking down over a well lit room and a hovering
geosphere that I modeled in RHINO and rendered in 3d Studio R2.
12/13/98 |
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